Hans Palacios
Interactive Design/Game Development Student
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Writings
About Me
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Exploration
Weapon: 3D Modeling & Assembly
Weapon: 3D Modeling & Assembly
Tactical Gear
UAV: 3D Modeling & Assembly
Weapon: Evolution
Procedural Storage Case
The Order of Le Corbusier & Noguchi
Regard For Eames
Homage To Mies
Game Art Methods - Coursework
Hidden War
Documentation & Test: AR Application for iOS
Virtual Rower - VR App Dev
Design Tech Interoperability
HoloLens App Dev
Processing Sketches
Procedural Character Modeling: Framework II
Fan Art: AHS Demon
Kendo Training
Self Duel
Flight Of The Alpha
Framework I
Placodermi Kitbash
Character Modeling: Plush Burro
Serpentine Mien
Sculpt: Dragon
Gargoyle
Sepulchral
Gray Matter
Parasite II
Motion Graphics - Logo FX I
Solar Flare
Motion Graphics - Pyro FX I
Fortitude
Parasite
Spine