Exploration of the many variations within the Mira Attractor structure programmed through Houdini VEX, as a premise for an arena design structure. Initially tested using Processing with further visualization in Houdini. Original Processing code for Mira Attractor documented on GitHub. Rendered with Redshift and video composition completed in DaVinci Resolve.
Music Credit (Artlist):
"Boundary" by Kevin Graham
GitHub Documentation (Processing): https://github.com/morphingdesign/procGeometry/tree/master/geoMiraAttractor