Indian Rhinoceros

Exploration of Redshift material nodes (noise, displacement) in Houdini for redefining the rhino using a procedural workflow for an animated visualization.

Indian Rhinoceros

Exploration of sculpting details for an Indian rhinoceros head in ZBrush and development through to texturing with Maya, Headus UV Layout, and Substance Painter. It further extends to include a test within Houdini and Redshift for a procedural texturing workflow and animated texture visualization.

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