Hero asset development project for an environment scene. Drones and drone hive assembled with Houdini with a modular kit created in both Houdini and Maya. Personally-conceived concept taken from Houdini through low-poly modeling (Maya), UV layout (Headus UV Layout), high-poly sculpting (ZBrush), texturing (Substance Painter), lighting and effects (Unreal Engine 4), and video/audio composition (Unreal Engine 4 & Adobe After Effects).
Referenced environment scene: https://www.hanspalacios.com/projects/Ya3PnV?album_id=1189941