Motion Graphics: Parasite IV. Exploration of tranguloid trefoil geometry modeling and particle propagation.
Motion Graphics: Parasite III. Exploration of particle propagation.
Parasite II. Exploration of Houdini using a bit of VEX, VDB, and particles manipulation.
The random, intricate growth becomes part of the support structure binding the entity and adds another dimension to silhouette. Rectilinear form gives way to organic design. Modeled in SketchUp & rendered in KeyShot.