This is my lighting design for the UE4 subway cinematic demo scene from Epic Games. It was an exercise I completed in the CGMA course "The Art of Lighting for Games". All of the original lighting was removed and the exercise task involved lighting the environment and the characters as they moved through the sequence. My contribution to this was solely the lighting design and post-processing in UE4. The assets, materials, visual effects and sequence were all by Epic Games.